Schedule/Rules

Schedule Of Events 2025  – Schedule Subject To Change

SCHEDULE OF EVENTS THURSDAY AUGUST 28 TO SATURDAY AUGUST 30
These times are estimated. Divisions will not start before these times, however there may be some delays in start times depending upon the amount of competitors in the divisions. Updates will be made via Uventex System and announced during the day. Thank you!
Day/Time Description Notes
Thursday 8:00 am to 4:00 pm Set Up Team Wildwood and Avalon Ballrooms 1st and 2nd floor
Thursday 4:00 pm to 8:00 pm Registration and Weigh In Registration – outside Wildwood Ballroom 1st floor
Thursday 5:00 – 6:00 pm Phillip Brumme Kama Seminar Ballroom 2nd floor
Thursday 5:30 pm to 6:30 pm NASKA Judges Meet and Training Room next to registration1st floor
Thursday 6:00 – 7:00 pm Michael Guthrie Tricks and XMA Seminar Ballroom 2nd floor
Thursday 6:30 pm to 7:15 pm Coaches briefing and credential pickup – Must come to Thurs, Fri or Sat Briefing Room next to registration1st floor
Thursday 7:00 – 8:00 pm Bailey Murphy Fighting Seminar Ballroom 2nd floor
Friday 7:30 – 5:00 pm Registration Registration – outside Wildwood Ballroom 1st floor
Friday 8:00 am Judges Meet and credential pick up Room next to registration1st floor
Friday 8:00 am Check In, Weigh In (must present a valid I.D.) Added Divisions, Spectator Passes Registration – outside Worldwood Ballroom 1st floor
Friday 8:00 am Coaches briefing and credential pickup – Must come to Thurs, Fri or Sat Briefing Room next to registration1st floor
Friday 9:00 am All Color Belt 17- Traditional Forms and Weapons. All Black Belt Traditional Challenge and Korean Challenge divisions. TBA
Friday 11:00 am NASKA, Non NASKA and Amerikick Demo Teams and Team Synchronized Forms and Weapons TBA
Friday 12:30 pm All CMX divisions including NASKA Double AA & NASKA Single A – Creative, Musical & Extreme Forms & Weapons for Black Belts & Colorbelts including Adult Color Belts and Adult Black Belts. TBA
Friday 3:00 pm Continuous Sparring Jr & Adult TBA
Friday 4:00 pm – estimated CMX 17 under Runoffs Grands -after the CMX divisions TBA
Friday 4:00 pm Open Weight Jr and Adult TBA
Friday 6:00 pm Adult & Junior Team Sparring TBA
Saturday 7:00 am – 1:00 pm Registration, Check In, Weigh In (must present a valid I.D.) Added Divisions, Spectator Passes Registration – outside Wildwood Ballroom 1st floor
Saturday 7:00 am Coaches briefing and credential pickup – Must come to Thurs, Fri or Sat Briefing Room next to registration1st floor
Saturday 8:00 am All Black Belts 30, 40, 50 traditional forms, traditinoal weapons, point sparring and 60 and over all forms, weapons and point sparring divisions. TBA
Saturday 9:00 am All 17 & Younger BEGINNER, INTERMEDIATE AND ADVANCED Amerikick Only Weapons & Forms, & Point Sparring TBA
Saturday 9:00 am All 17 & Younger Black Belt NASKA Double AA & NASKA Single A Traditional Forms & Weapons & all Color Belt NASKA and Black Belt Point Sparring. TBA
Saturday 10:00 am* Real time updates and notifications will be made by the Uventex System All 18 & Older Black Belt & 18+ Colorbelt NASKA Double AA & NASKA Single A Traditional Forms & Weapons & Point Sparring following immediately after. TBA
Saturday 3:30 pm Colorbelt Grandchampionship Finals, Amerikick Dragons Demo Team Winners Avalon Ballroom 2nd floor
Saturday 4:30 pm Black Belts Report For Super Star Finals Avalon Ballroom 2nd floor
Saturday 5:30 pm Superstar Finals Avalon Ballroom 2nd floor

 

Click Here For The NASKA 2025 Rule Book 

All Colorbelts and Non NASKA black belt divisions will follow the NASKA Rules with the follow exceptions:

    1. Face Shields are optional for all colorbelt ranks and Non-NASKA Black Belt Class A sparring divisions.
    2. Elbow and Knees Pads are optional for all colorbelt ranks and Non-NASKA Black Belt Class A sparring divisions.
    3. 2 handed Cartwheels, one handed cartwheels, round-offs, somersaults, front rolls, shoulder rolls and kipups are allowed in the creative forms and creative weapons divisions for colorbelts and Non-NASKA Black Belt Class A divisions.
  1.   Non Naska Demo Teams

    1. Each team must have a minimum of 11 members.  There is no maximum amount of players.
    2. 4 minute maximum time limit.  Time starts when the first member steps into the ring and time ends when the team is obviously finished, in the opinion of the judges.
    3. Weapons, music and props may or may not be used.  Any infractions, mistakes or weapon drops will be penalized by the judges decisions and relative ranking scores.  Dropping of the weapon/s is not grounds for disqualification.
    4. Scores will be based upon martial arts skills, choreography, level of difficulty, execution and overall showmanship.
  2. Non Naska Synchronized Team Forms – Friday

    1. Each team must have a minimum of 2.  There is no maximum amount of players.
    2. 4 minute maximum time limit.  Time starts when the first member steps into the ring and time ends when the team is obviously finished, in the opinion of the judges.
    3. Weapons, music and props may or may not be used.  Any infractions, mistakes or weapon drops will be penalized by the judges decisions and relative ranking scores.  Dropping of the weapon/s is not grounds for disqualification.
    4. Scores will be based upon the synchronization of martial arts skills, choreography, level of difficulty, execution and overall showmanship.  Working together at the same time or rate, working in unison together, use of techniques as a domino affect, etc.
  3. Kenpo Forms Non Naska Divisions –

    1. The intent of the Traditional Division for Kenpo is to promote growth in the division with the use of accepted traditional Kenpo forms only.  No “Dojo” forms or patterns are allowed.  No altered forms or combining forms are allowed.
    2. Only recognized forms from the styles and systems of American Kenpo are allowed and include the following:  Short and long forms 1, 2, 3, 4.  Long forms 4, 5, 6, 7.  Mass Attacks.
    3. Stances are generally high.  Kicks are generally low and snapped.  Hand techniques are a combination of linear and circular blocks and strikes.  There is no kia criteria.
    4. Divisions Offered
  4. Korean Form Traditional Challenge Non Naska Divisions – Friday

    The intent of the Traditional Divisions for TKD is to promote growth in the division’s with the use of accepted traditional Korean forms only. No “Dojo” forms or patterns, only recognized patterns with a demonstrated history in regulated organizations that administer Korean forms.

    Divisions Offered

    1. 13 – black belt boys
    2. 13 – black belt girls
    3. 14-17 black belt boys
    4. 14-17 black belt girls
    5. 18+ black belts men
    6. 18+  black belts women

    Rules

    This is a three round competition focused on highlighting traditional Korean forms that are from International Tae Kwon Do and it’s offsets, World Taekwondo and it’s offsets, Mu do Kwon and Tang Soo Do.

    Uniform criteria- white tie over or pullover dobak with or without any color trim. There are no limits in patches or association logos, I.e ITF certified uniforms.

    Judges will be spread out, the center judge in the front and the two corners judges will be in the back two corners for all three rounds.

    The judges will be looking at precision, beauty of technique, application of technique, balance, difficulty, focus, body control, consistency of stances, chambers and striking as well as a high focus on kicking precision.

    The forms must be done how they were taught and there must be no change in the diagram of the forms m. I.e. turning Ge-Baek sideways will not be allowed.

    Sine Wave for ITF forms are not required but will not be deducted for having sine wave.

    No more than 5 kiyups.

    No stances going below the plane.

    The forms must be completed within four minutes once bowed into the ring.

    The competitor will not do a formal introduction but must present the name of their form before starting.

    Competitors can only compete with forms that are on the certified list below.

    The first round will be a regularly scored round and the top four highest scoring competitors move into the second round.

    The first place will go head to head against the fourth place and the second place will go head to head with the third place.
    These competitors will do their forms at the same time and the three judges will vote.
    The top two move into the next round and do the head to head again to crown a champion.

    All Competitors should come to the event with at-least two forms prepared for competition. You must do two different forms to win this competition.

    Korean Forms List: Forms from the ITF (International Tae Kwon Do Federation)

    Advanced to 1st degree black belt forms
    Hwa-Rang
    Choong-Moo
    Kwang- Gae
    Po-Eun
    Ge-Baek

    2nd degree
    Eui-Am
    Choon-Jang
    Ko-Dang
    Juche

    3rd degree
    Sam-IL
    Yoo-Sin
    Choi-Yong

    4th degree
    Yon-Gae
    Ul-Ji
    Moon-Moo

    5th degree
    So-San
    Se-Jong

    6th degree
    Tong-IL

    Forms from WT (World Tae Kwon Do)

    Advanced and 1st degree forms
    Pal-Gwe 6-8
    Taegeuk 6-8
    Koryo

    2nd degree form
    Keumgang

    3rd degree form
    Taebaek

    4th degree
    Pyongwon

    5th degree
    Sip Jin

    6th degree
    Jitae

    7th degree
    Chonkwon

    8th degree
    Hansu

    9th degree
    Ilyeo

    Forms originated in Moo Duk Kwon or Tang Soo Do

    Advanced to 1st degree forms
    Pyung-An/Pinan 4-5
    Passai(Bassai) Dai
    Passai(Bassai) So
    Jin Do

    2nd degree
    Ro-Hai

    3rd degree
    Kong San Kun Dai
    King San Kun So

    4th Degree
    Wan Shu

    5th Degree
    Ji-On

    6th Degree
    O Sip Sa Bo

    7th Degree
    Sei- Shan

    8th Degree
    Sip Soo (Jit Te)
    Chil sung forms
    Chil Sung Il Ro.
    Chil Sung Ee Ro.
    Chil Sung Sam Ro.
    Chil Sung Sa Ro.
    Chil Sung Oh Ro.
    Chil Sung Yook Ro.
    Chil Sung Chil Ro.

     

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Rules for Light Contact Continuous Sparring

Continuous/Light Contact Sparring Rules 2024

Amerikick Internationals

•Competition contact for all techniques is deemed to be light contact controlled martial arts movements. Continuous sparring does not include knockout techniques and is not applied as a full contact combative sport. Techniques must be well controlled when they land on legal targets with enough control as not to “strike through” or “push through” target with their scoring technique. Emphasis must be placed on both punching and kicking techniques. Punching or “boxing” only for an extended period of time without throwing kicks may be cause for penalization or may downgrade the judge’s evaluation of your performance. (Combinations with hands and feet score the best)

Each match is carried out with running time. The center referee and three judges will evaluate the relative effectiveness of each fighter based on the number of quality and variety of the scoring strikes. The three officials will determine the winner of each match by majority decision.
 (1- 2- minute round) (2- 2 minute rounds finals)

Uniforms and Safety Equipment
 •Safety equipment is for all continuous divisions.

*Head protection, mouth-guard, approved gloves (closed finger with thumb attached) groin protection, shin guards, foot protection and elbow guards.

•Youth divisions (17 yrs.& below) will have the same equipment requirement PLUS an approved face shield and chest protector.

*Uniforms are: Traditional uniform top, V-neck top or Team T-shirt and long pants for all fighters. Long pants, traditional uniform top, sport top, V neck top or Team T-shirts for female fighters as well.

*Belts indicating their grade are required. NOTE: For competitors who choose to wear T-shirts, they will need to be clearly and obviously part of a TEAM UNIFORM.
Each fighter must wear a clean uniform in good repair. The pants must reach ankle length.

Time and Rounds
Finals matches shall be two, 2 minute rounds.

*Weight Divisions and Weigh-in Procedures. *Weigh-In Mandatory at registration

Categories

LC-01 10-12 Light Contact Continuous Under 32 kg / 70.5 lbs and lighter (m)

LC-02 10-12 Light Contact Continuous 42 kg / 70.5 – 92.5 lbs (m)

LC-02.2 10-12 Light Contact Continuous 42 kg +/ 92.5 lbs and heavier (m)

LC-04 13-15 Light Contact Continuous 52 kg / 114.6 lbs and lighter (m)

LC-05 13-15 Light Contact Continuous 63 kg / 114.6 – 138.8 lbs (m)

LC-06 13-15 Light Contact Continuous Over 63 kg / 138.8 lbs and heavier (m)

LC-07 16-17 Light Contact Continuous 69 kg / 152.1 lbs and lighter (m)

LC-08 16-17 Light Contact Continuous 79 kg / 152.1 – 174.1 lbs (m)

LC-09 16-17 Light Contact Continuous 79 kg / 174.1 and heavier lbs (m)

LC-10 10-12 Light Contact Continuous 32 kg / 70.5 lbs and lighter (f)

LC-11 10-12 Light Contact Continuous 42 kg / 70.5 – 92.5 lbs (f)

LC-12 10-12 Light Contact Continuous 42 kg / 92.5 lbs and heavier (f)

LC-13 13-15 Light Contact Continuous 50 kg / 110.2 lbs (f)

LC-14 13-15 Light Contact Continuous 60 kg / 132.2 lbs (f)

LC-16 16-17 Light Contact Continuous 55 kg / 121.2 lbs (f)

LC-17 16-17 Light Contact Continuous 65 kg / 143.3 lbs

LC-19 18 & Over Light Contact Continuous 69 kg / 152.1 lbs (m)

LC-20 18 & Over Light Contact Continuous 79 kg / 174.1 lbs (m)

LC-21 18 & Over Light Contact Continuous 89 kg / 196.2 lbs (m)

LC-23 18 & Over Light Contact Continuous 55 kg / 121.2 lbs (f)

LC-24 18 & Over Light Contact Continuous 65 kg / 143.3 lbs (f)

LC-25 18 & Over Light Contact Continuous143.3 lbs and up (f)

LC-26 18 & Over Light Contact Continuous 196.2 lbs and up (m)

Legal Target Areas
-The following parts of the body may be attacked using the authorized fighting techniques:

•Head – front and side
•Torso – front and side
•Feet – for sweeping (referred to as boot to boot)

Legal Techniques – Scoring
Both hand and foot strikes should be used. In evaluating each fighter’s performance, the judges will give more credit to the athlete that is effective with a balanced attack of kicks and punches thrown in combination. Punching or “boxing” only for an extended period without throwing kicks may be cause for penalization or may downgrade the judge’s evaluation of a fighter’s performance. The authorized striking area of the hand or foot must make “Clean/ Controlled” Light contact. The fighter must be looking at the point of contact when executing the technique. All techniques must be well executed.

Weak techniques or techniques that simply touch or brush or push an opponent will not be scored. Excessive contact, mauling, pushing or rough housing will be grounds for penalization and/or disqualification. (Center judge has discretion)
If a fighter jumps in the air to attack, he must land inside the ring to score, and he must keep his balance (it is not allowed to touch the floor with any part of the body except the feet).

Hand Techniques: The following hand techniques may be applied:
•Ridge hand
•Punches
•Backfist (Spinning Back Fist –Illegal Technique)
Foot, Leg, Techniques:
The following foot techniques may be applied:
•Front kick
•Sidekick
•Roundhouse kick
•Heel kick (sole of the foot only) •Crescent kick •Axe kick (sole of the foot only) •Jump kicks
•Foot sweeps (boot to boot – ankle level only)

•Illegal Target Areas
Any technique not listed as legal above or a striking any target not listed as legal
It is prohibited to:
•Attack the throat, lower abdomen, kidneys, back, legs, joints, groin and to the back of the head or neck.
•Attack with the knee, elbow, knife-hand, head-butts, thumb and shoulder or a spinning hand strike.
•Turn one’s the back to the opponent, run away, fall down, intentional clinching, blind techniques, wrestling and ducking below opponent’s waist.
•Attack an opponent who is falling to the floor or is already on the floor, that is, as soon as one hand or knees touches the floor.
•Leave the ring without any permission.
•Continue after the command “stop” or “break” or the end of the round has been sounded. •Punching below the belt, hooking, tripping, and hitting with knees or elbows.
•Butting with the head, shoulders, forearms, and elbows, strangling the opponent, crushing his face with arm or elbow and pushing back the opponent.
•Hitting with open gloves, with the inside of the gloves or with a wrist.
•Hitting the opponent’s back, particularly on the nape of his neck, head and kidneys.
•Lying down, wrestling or not fighting at all.
•Attacking an opponent who is on the floor on getting up.
•Clinching without any reason.
•Hitting while hooking the opponent or pulling the opponent into the blow.

•Hooking or holding opponent’s arm or putting an arm underneath the arm of the opponent. •Suddenly lowering one’s head below opponent’s belt in a way that would be dangerous for the latter.
•Using artificial means for a passive defense and falling intentionally, in order to avoid a blow.
•“Spoiling”. Intentionally preventing your opponent from engaging you by moving around the ring or clinching your opponent in order to cut down on round time.
•Using insulting and aggressive language during a round.
•Refusing to withdraw after the order “BREAK”.
•Trying to land a blow on the opponent immediately after a “BREAK” order and before withdrawing.
•Assailing or insulting the referee at any time.
•Exiting the ring during the fighting

competition

•1st violation or exit – 1st. Violation Verbal & Point to Opponent. 2nd violation or exit – Point to Opponent 3rd violation or exit – Award penalty point & Disqualification

Violations of the rules and regulations will lead to warnings, point deductions and disqualification. Referees may warn, deduct points or disqualify a competitor at their discretion depending upon the severity or repetitive nature of the rule’s violation.
The following may lead to disqualification:

• Excessive contact resulting in an injury
• Repeatedly striking with excessive contact
• Uncontrolled or malicious attacks
• Excessive or continuous hitting after “stop” command
•

Extreme unsportsmanlike conduct of a fighter such as insulting the referee or the opponent • The coach or representative acts unprofessional or enters the ring

Injuries

The match should only be interrupted if an injury occurs. In the event of injury, time may only be interrupted until the doctor decides on the seriousness of the injury, that is, whether or not the fight can continue or whether it must be stopped. Treatment of the injury can only be done in between rounds or after the match. If the injury needs to be treated, the match must be stopped. In any case, cuts cannot be taped. If the match is stopped due to injury, the officials must decide: •Who/what caused the injury?

•Whether or not it was intentional. •Whether or not it was self-inflicted.

If the injury was not intentional and the injured fighter cannot continue fighting immediately, the uninjured fighter is declared the winner. If the injury is due to a violation of the rules, the responsible fighter is disqualified. If the injury is due to his own fault, the uninjured fighter is declared the winner.

Referees
The referee has the power to:

•Stop a fight at any moment if he finds it to be too one-sided.
•Stop a fight at any moment if one of the fighters has received an unauthorized blow or is wounded, or if he considers a fighter unable to continue.
•Stop a fight at any moment if he finds the fighters behaving in an “unsportsmanlike” manner. In such a case, he must disqualify one fighter.
•Warn a fighter or stop the bout and give a minus point or warning to a fighter for an offence. •Disqualify a coach or a second who has broken the regulations or the fighter himself if his coach or the second fails to obey to his orders.
•Disqualify, with or without a warning, a fighter who has committed an offence.
•Interpret the rules as long as they are applicable or compatible with the fight that is taking place, or, at a special moment, decide on a move which does not appear in the rules.
•If a fighter breaks the rules but does not necessarily deserve a disqualification, the referee must stop the fight and give a warning to the fighter of a foul. Before the warning, the referee must order the fighter to stop fighting. The warning must be given clearly, so that the fighter understands the reason and cause of the penalty. The referee must hand signal to each judge that a particular warning has been given and clearly show which fighter has been punished. After having given the warning, the referee orders the fighters to fight again. If a fighter has given three official warnings within the same bout, he is disqualified.
•A referee may give a caution to a fighter. A caution means a warning given by a referee to a fighter for breaking the rule. In order to do this he doesn’t need to stop the fight, and may reprimand the fighter during the fight.

The Referee has a responsibility to:

• Check the safety equipment and clothes of the fighters
• Make sure that the rules of fair play are strictly observed.
• Supervise the entire bout.
• Consider the merits of the two fighters and chose the winner according to the regulations.
• At the end of a bout, call for the decision by show of hands.

Judges

•Each judge must independently consider the merits of the two fighters and chose the winner according to the regulations.
•During the match, he will not talk to fighter, other judges, or anybody else, except for the referee.

• The demonstration of effective combination striking • the effectiveness of the fighters defense
• the variety of strikes used (hands and feet)
• excellent physical condition Negative Judges Criteria That Will Reduce a Fighters Points

• Warnings / penalties for rules violations
• “bulling”, or any effort to overpower an opponent rather than demonstrate superior skill
• lack of combination striking
• lack of variety in strikes (hands and feet)
• poor physical condition
Every close match is to be judged by the overall impression the fighter makes and not only by considering the points scored particularly regarding the variety of skills that each fighter has been effective with.

Protest A competitor has the right

to protest an infraction of the rules or if a possible error occurred, not a judgment call the arbitrator can be called if the center referee cannot reach a decision.